package com.ms.game.invitefriend.message;

public class SDistributorSettingNotfiy {
	private int errorCode;
	
	private String distributorName;

	public int getErrorCode() {
		return errorCode;
	}

	public void setErrorCode(int errorCode) {
		this.errorCode = errorCode;
	}

	public String getDistributorName() {
		return distributorName;
	}

	public void setDistributorName(String distributorName) {
		this.distributorName = distributorName;
	}

}
